World of Warcraft: Cataclysm First Aid Crafting – Anti-Venom

This guide covers the Anti-Venom craftable item from the First Aid secondary profession in the MMORPG World of Warcraft, reflecting any and all changes made with the release of Cataclysm and the shattering of Azeroth (patch 4.0.3). You can see additional pictures of this item and recipe by clicking the numbers in the thumbnail above.

Anti-Venom is one of the few non bandage related items craftable with the First Aid profession, meant to allow players to remove poisons from themselves or others. It is also one of the few items you can craft with this profession that does not require First Aid to use. The recipe for the Anti-Venom will create 3 of these items at a time, so take that into account if you need to look at formats to make some of these. For removing any poisons that are level 26 and up, this item is replaced by Strong Anti-Venom which is capable of doing so up to level 35.

World of Warcraft First Aid Crafted Items: Anti-Venom
Does not require First Aid to use; Item Quality Normal (White)
Item level 16; Sell to vendor price: 28 Copper
Average auction house buyout price: 6 Silver, 0 Copper
Use: Target is cured of poisons up to level 25 (1 minute cooldown)
Item ID: 6452, First seen in WoW version 1.11.1

World of Warcraft First Aid Recipe: Anti-Venom
This recipe is taught by any of the First Aid trainers in the game for 2 Silver, 50 Copper.
Requires First Aid (80) to craft, Crafting time: 3 seconds
Recipe reagents: Small Venom Sac (x1)
Spell ID: 7934

Chance to gain skill points by crafting (this chance scales -1.4% for each level past 80)
Skill Level 80: 100% chance to gain a skill point. Skill Lvl 90: 85.7%, Skill Lvl 100: 71.4%, Skill Lvl 110: 57.1%, Skill Lvl 120: 42.9%, Skill Lvl 130: 28.6%, Skill Lvl 140: 14.3%, Skill Lvl 150+: 0%.

The average cost of reagent materials is 35 Silver, 79 Copper when purchased through the Auction House, and 1 Silver. With the average auction house buyout for Anti-Venom of 6 Silver, 0 Copper, this means making this item causes you to lose 26 Silver, 40 Copper (not including AH deposit) for each item made, 26 Silver, 50 Copper per item if you simply sell it to a vendor after making.

Click here to return to the crafting Index for this secondary profession.
Here you will find additional information on first aid and the various recipes available, including any updates.

Lesser Beings of Warcraft

For any of those that have slipped into the enjoyment of playing World of Warcraft, there are a few things you should probably keep your eyes out for and avoid if at all possible. I am speaking of course about those people that take the game far too seriously or log on for the simple enjoyment of making totally faceless strangers want to throw out their copy of the game. I have some personal classifications of these sad rejects of the real world that I would like to share with and sympathetic or new souls to the game.
The first class I shall cover are those I like to call ‘WOWlords’. Everyone is familiar with the delightful nickname of World Of Warcraft (W.O.W). These are people that take to game so seriously that they spend countless hours learning every trick and secret of the game. Now there is nothing work with this practice in and of itself. However when that person then processed to use that knowledge to insult other players for not knowing them, then you have entered ‘WoWlord’ territory. These types of players have played so much that if people they never quested with do something a little different than them they become a focus of ridicule of the WoWlord. Now it is alright to get angry at someone for not taking some friendly advice, but once the advice is given then it is time to move on and concentrate on your own character.
The next group is something I like to call ‘Duel-sers’. I am not familiar with other servers but in mine the worst place to run into these people is The Crossroads in the Horde controlled Barrens. Now those just starting to play need to understand something about this location. It is heavily populated by characters that are from levels 12-20. Dueling serves very little purpose at that level aside from maybe resolving an argument between two people. Duel-sers are those characters that run up to you and constantly challenge you to a duel even if you refuse several times. Then they will laugh at you or call you on trying to anger you into fighting them. These people are sad timewasters and should just be ignored.
Now we are onto the Babysitters. These are higher level characters that group with very low level characters are run around with them. There is nothing wrong with wanted to help a friend, but when you constantly kill other low level characters out of fun, you have become a babysitter. I suspect that most Babysitters also something that a lot of use refer to as ‘Twelve’. Twelve is exactly what it sounds like; the player is a twelve year old child that has no sense of fair play whom only cares how shiny and strong his character looks. This also goes hand in hand with Campers, people that sit on your body and kill you again when you come back to life.
Finally to end this we have the Beggars. You always run into these players in large cities. They stand around and beg high level characters for money. Sometimes they beg constantly until you give them money out of annoyance. I recommend you never give these people money. They are either too lazy to walk outside and earn the money themselves or this is exactly how they earn all their money in the game. Anyone that makes a profit out of being annoying and doing nothing don’t deserve to play the game because they really aren’t playing it.
I’m certain this entire document sounds like the ranting of a angry World of Warcraft geek. In a lot of respects you are right. But the problems in the game that gave way to these classifications are really the product of a handful of sad lonely individuals that have nothing better to do with their lives. In respect they are that group of people in gym class that ‘ruined it for everyone’. It is a game after all and part of playing a game is the spirit of things. You take that away and the flavour of the experience loses something. It’s a shame that these people exist but they aren’t just in the World of Warcraft.

RuneScape: Guide to Training Woodcutting on Ivy

With the recent trend of adding high level content to RuneScape, Ivy was introduced into RuneScape in late 2009 as a way for high level RuneScape players to powertrain woodcutting. Technically a vine, ivy is one of 14 woodcutting trees in RuneScape and is found growing on walls in several locations, mostly around Falador and Varrock. Ivy grants 332.5 experience per chop and like most woodcutting trees, requires multiple chops to be cut down. The RuneScape player does not obtain any items from chopping ivy other than an occasional bird’s nest.
Using a dragon hatchet or the Inferno Adze yields roughly 75,000 RuneScape woodcutting experience per hour of RuneScape game play. A rune hatchet grants roughly 60,000 woodcutting experience. Inferno Adze does not burn the ivy because ivy doesn’t produce a RuneScape item.

Training woodcutting on Ivy is a great when playing RuneScape while multitasking. With the sounds turned on, the RuneScape player is set to chopping ivy while the user is on another website. The chopping sound will stop and the ivy will make a shriveling sound when cut down. A bird’s nest makes a loud squawking sound. All the RuneScape player has to do is open the window and chop at another vine.

Ivy is found at the following locations in RuneScape:

Varrock Palace east wall, Ivy grows on the west side next to the tree farming patch. A good way to pass time woodcutting if the RuneScape player is waiting for a tree sapling to sprout.

Varrock Palace north wall, on south side of yew trees. Occupies time waiting for yew respawn while woodcutting.

Yanville north wall, north side. Ivy is between Agility shortcut and east end of wall.

Castle Wars south wall. Ivy is on the east corner of castle wars, outside of south wall.

East wall of East Ardougne church. Church is due west of the marketplace. Good way to pass time training woodcutting if too early when returning to fight Jade vine.

Falador north wall, on north side. Ivy is just east of the agility grapple shortcut.

Falador south wall, outside city on south side. Located just north of farming allotment. RuneScape players can chop the ivy training woodcutting and set a timer to go off when it is time to check herbs.

Taverly east wall, south end, on western side just by hot air balloon.

These are the locations of Ivy in RuneScape. Some locations may be crowded and because no banking is necessary, all Ivy locations are desirable for powerleveling woodcutting.

The Gamer’s Protest

I am a gamer. This is my protest. What am I protesting? Why, the very prejudice that the phrase “gamer” has developed my Internet friend. Spawned in part by the MMORPG. Even the poor MMORPG has developed a prejudice.
What I’m focused on here is the ugly stereotype bestowed upon gamers by the explosion of the MMORPG and the countless Internet posts and myths that it spawned. I direct you now to remember or go find all those posts titled something like “5 Tips for a Successful Relationship With a Gamer” or “The Diary of a Coping Gamer Widow”. And all the rest of them these days that never fail to paint the picture of a gamer as an adolescent example of immaturity with no hopes of finding a girl friend.

What you may or may not notice when reading some of these posts is that they have less to do with “gamers” and more to do with people who are just /gung-ho/ about their MMORPG. You’ll find that in those posts even though they make no reference to games specifically, they scream “World of Warcraft” or one of its equivalents. (For the record I played WoW for a year and there is nothing wrong with WoW or you for playing it). Unfortunately these posts leave me with the feeling they’re written either by someone who is just a hardcore MMORPGer or someone in a relationship with one. What is a hardcore MMORPGer? One post was trying to explain to the women of the internet why their man might not have been interested when she approached “naked and dripping with maple syrup”…… thats pretty hardcore if you ask me.

I’ve witnessed these MMO universes explode into life and create their own cultures whilst I’ve only just recently started to get a little tired of how articles like these are whitewashing the title “gamer” as someone who apparently spends countless hours in a second digital life ignoring their families or significant others. If this is happening on a regular basis and someone is taking notes from those posts, then chances are there is something else going on that needs to be examined. Granted some things in these universes really can take a few hours to complete, thats the way they were designed.

I have been gaming online since my first days of DooM and DooM II through a BBS. When the keyboard/mouse combo was a new and developing skill. I prefer the ranked matches of Deathmatch or Capture the Flag and have fond memories of Quake mods like Jailbreak, Urban Terror, Q3A, Superheroes and Gloom.

I don’t believe that FPS games like Quake, Halflife, TFT, Unreal, Gears of War or Halo are exempt from the sort of “marriage scrambling” or immaturity that these sort of article are crying out against but I do believe the simple rule: all things in moderation. That and.. if your girl shows up at your lap covered in syrup, TRUST ME. Your online buddies WILL UNDERSTAND if you suddenly drop out of the game.

I am a gamer and this should not imply that I am somehow fugly, immature, obese or unable to get laid. Hahaha. Quite the contrary. You’ll find that a lot of us have killer bodies, exercise and eat right, work hard, have successful relationships and take care of themselves.

I am a gamer and I’m talking for every other one of my fellow comrades out there who loaded a shotty, sniper rifle, flame thrower, rocket launcher or portal gun in the name of the mighty gib or head shot. For those who just want a few rounds of Deathmatch or Capture the Flag before they call it a night, release stress or hang out with friends and family. We may not know each other beyond the bullets and lingo we spray at one another but trust me. I’ll understand if I see you suddenly stand still in the middle of the arena floor with your machine gun suddenly silenced. I’ll know you went to take care of business, dripping in syrup and I’ll even watch your ass until you make it back soldier.

Eternal Eden: The Story that Just Doesn’t Die

Visiting the world of Eternal Eden, so many things felt eerily familiar. Was it a moment of dj vu? Or was it, like the Garden of Eden, a worn out fable?
Eternal Eden is a role-playing game set in a fantasy world. The main character (Noah) and his friends live in a special place in which they live immortally, where the Eden tower takes care of their any and every living need. Of course just like the creation tale this perfect life is about to be challenged, by someone not willing to listen to their Father’s stern rules.

Game play in Eternal Eden is identical to many well-known role-playing games such as Final Fantasy or Dragon Quest. In fact, the game appears to be made with RPG Maker VX, a downloadable program that allows RPG design without programming knowledge. While I can’t fault the game makers for using a design program, I expect a game’s innovation to shine in the storyline at that point.

Unfortunately, Eternal Eden’s story seems to be just as flat as the 2D environment it’s played out in. Although the story doesn’t follow the creation myth to the teeth you won’t find Adam and Eve as the main characters the story moves on so predictably, you might as well just read the story to the characters and be done with the game early.

Despite the heavy flaws in its storyline, Eternal Eden has crisp, bright graphics and a soothing soundtrack. Harkening back to the days of RPGs of the 1980s and 1990s, the graphics look like they’d be more at home on a handheld console than on a PC. The game defaults to a small window, and I recommend keeping it that way: full screen just feels awkward for this type of game. The music, meanwhile, while not out of place, feels generic and uninspired.

Although regular RPG players won’t find any surprises, Eternal Eden hosts a brilliant welcome tutorial for those new to its turn-based system and interactive landscape. The game remains streamlined, so it’s nearly impossible to get lost going from one objective to another.

If you like role-playing games and need something mindless to play through, or if you’re new to role-playing games and want an easy start, Eternal Eden may be right for you. But if you’re like me, and either play games for a living, or live off playing games, Eternal Eden may feel less than a paradise.

Eternal Eden is available for purchase from BlossomSoft for $19.99. A free demo is also available. No system requirements are given.